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More About "3-D" Painting TricksThis is a followup to my blog-like article![]() You may recall that I discussed the use of "Trompe d'Oeil" technique, a kind of optical illusion which uses exaggerated proportions, highlights, and shadows to "pop" out into the room. Since that article was posted, I've gotten a lot of interesting feedback, much of which is too confidential to share publicly.
I was impressed interested enough by these pieces to ask around and learn that the set designer was Eric Moore, who is majoring in set design at Wright State University. I behaved myself by not taking photos of the production, but I did get one photo of one of the pieces during setup. You'll see in the closeup how the set designer used exaggerated highlighs to make the sets look almost three-dimensional. He did use a limited range of colors to keep the set details from overwhelming the actors onstage, but you get the idea. I also got a request from Howard Lamey, one of my frequent BigIndoorTrains contributors, to incorporate "Trompe d'Oeil" techniques into a building project he was working on for me. This was part of our "Tribute to Tinplate" series, in which we created building and accessory projects inspired by the tinplate trains and accessories of the early 20th century.
(If you want to see the whole project, complete with free, downloadable instructions, plans, and graphics, just click this link) Try This at HomeThe picture to the right below shows how I got the "gradual shading" effect on the windowframes proper, using only a Windows-based Paint program. If you don't like computers, you can use colored "paint pens" and a straight edge to do the same thing on paper. Of course I actually did this on one "window," then copied it umpteen times to make up the whole frame, but you get the idea. You can click for a bigger picture.
"Installing the Windows"
Clicking on the illustration to the right will give you a much larger example. Adding the "Trim"My windowframe bitmaps so far are all showing "insets," in which the upper corner is assumed to be in shadow and the lower corner is assumed to be in the light.
Note: We didn't actually use "trim" like this on the cottage shown above, but we are using it on some other projects that we think you'll like very much. As you examine the version with the trim, you may also notice two other phenomena:
ConclusionIf you look at the "blowup" of the set piece I showed earlier, you'll see that Eric followed the same principles:
Above all, you must stay as consistent as possible. Nothing ruins the illusion faster than something like one windowframe obviously "casting a deeper shadow" than another. Where can you apply these principles? If you collect trains, you probably know that there is a long history of tinplate stations and accessories (especially Marx) using these principles to add the illusion of depth to what were otherwise fairly simple structures. If you build model railroads, you know that "store-bought" backdrops for your model railroad always incorporate them as well. So have many folks who have painted their own backdrops for model railroads, dioramas, or holiday villages. Even mural painters use them to make their paintings look a little "deeper" than the wall. If nothing else, this article should give you another way of looking at other people's projects, another option to consider when you need to add a sense of depth to any two-dimensional surface, and another reason to pay attention to the way light falls on things - and light is always a good thing to notice. Looking forward to your suggestions, additions, criticisms, and anything else to let me know you're paying attention, I remain, Paul Race
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